Keybinding

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Keybinds are accessed from the Keybindings Menu (default F8). These however only include the keys that the GRAV developers have set. You are able to bind more advanced function to keys using the console.

Default Keybindings[edit | edit source]

The following are the default keybindings when you first start GRAV.

KeyboardLayout.png

Changing Keybindings via the Console[edit | edit source]

There is currently no ingame menu-driven way to reset your keybinds to default. As such resetting mistakenly bound keys can be quite difficult. BitMonster have stated that they will be including a reset-to-default button in a future release.

Keys can be rebound from the console using the Unreal Engine setbind command. The console command for this takes the following format:

setbind (Name value) "(Command Value)"

For example, to bind SPACE back to its default, you would enter the following command in the console: setbind SpaceBar "Jump OnRelease JumpReleased"

All the default key bindings can be found in the 'DefaultInput.ini' file in your CAGGame config folder. You can find this file in your installation directory. In most cases you can find it here:

C:\Program Files\Steam\steamapps\common\GRAV\CAGGame\Config

The bindings in the INI file need to be translated into Unreal Engine console commands.

.Bindings=(Name="One",Command="DoHotBar 0")

Would translate to:

setbind One "DoHotBar 0"